I’m currently working on a Real Time Squad Strategy game. Interferion is the working title so far.
It relies on a lot of AI programming as the player plays against AI squads, these squads can and will even fight each other if the player isn’t present.
Due to the size and complexity of the levels hard coded AI behavior doesn’t work like it would in a game with narrow levels and pre scripted events.
I streamed quite a few sessions of me working on it over on Twitch a while back. You can see the videos over on Youtube
I’ll be adding more pages in the near future explaining more of the games core mechanics and development process.
For little videos and updates you can go to the twitter page for the game.
Here are some screenshots of the current test level.






Squad customization menu


