Oculus rift and raymarching.

Finally managed to get myself an Oculus rift (especially since it had a massive price drop).
The goal is to get a Raymarching setup running that can be explored and manipulated by the user.

I’ll be using Max/Msp/Jitter to get this one going thanks to the hard work of Graham Wakefield, he created a solid Max package which ran instantly with the Oculus and the touch controllers.